A micro box links quiz play to campus screens
An event activation synchronised live smartphones and TV screens across campuses.
The project
For Bouygues Telecom, the studio deployed an interactive multiplayer quiz during a tour across ten university campuses. The challenge was to synchronize up to twenty 4G smartphones in real time with a giant screen and a connected kiosk. The team developed a mobile web app connected to a display screen and an automated secure drawer. The system collected student contact details and automatically dispensed prizes across the 10 campuses visited.
- Raspberry Pi
The challenge
The system needed to synchronize participants' 4G-connected phones, a shared screen, and a physical safe in real time. The experience required zero latency during sessions. It was also essential to ensure GDPR-compliant student contact data qualification and award prizes without burdening on-site teams.
The approach
The player scans a QR code to join the round. Their phone turns into a four-button controller via a real-time web app connected using WebSockets. On a 65-inch screen, scores and progress bars animate live for twenty simultaneous participants. The host orchestrates the pacing from a touchscreen console. At the end of the contest, the winner presents their smartphone in front of the mechatronic kiosk: a scanner verifies access and triggers the mechanical opening of a drawer containing their prize.
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