An arcade machine replays tactical chess games

Physical arcade cabinet displaying tactical chess puzzles with animated graphics.

Client
Blitz Society
Sector
Media
Period
2022

The team developed a puzzle arcade game for Blitz Society, installed on an interactive terminal. The PGN chess databases needed to be streamlined to run with zero latency. The studio programmed the gameplay for physical controllers and delivered an optimization tool for the source files. During gameplay, each mistake instantly redirects the player to an equivalent puzzle under the pressure of a continuous timer. A single team handled both the algorithmic processing of moves and the hardware integration on the machine.

  • Kiosk
  • Interactive installation
  • Gamification
  • Sound design
  • Motion design
  • Game / real-time dev
  • Software / web dev
  • Unity
  • Arduino
  • Game design

The game had to run continuously without blocking beginners or frustrating regulars. The slightest hesitation in piece selection or any slowdown between two problems broke the flow. Move validation on physical buttons and dynamic error handling had to guarantee an uninterrupted flow.

Our approach

We developed the game in Unity by designing a processing pipeline dedicated to standardized chess data. The player selects their level and then tackles timed tactical puzzles. To energize gameplay, we integrated automated pawn promotion under a countdown. In the event of a missed move, a gamification mechanic randomly selects a new puzzle to prevent any stalls. The sound design and motion design accompany every capture all the way to the final leaderboard.

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